| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2021-07-22 | Handle very small axes, when no nice value is found. | Vasile Vilvoiu | |
| Fixes #23. | |||
| 2021-07-22 | Adjust the way scale is computed for axes. | Vasile Vilvoiu | |
| Add extra digit only when error is greater than 1% of scale domain. Add unit test for Renderer (for axes related routines). Fixes #26. | |||
| 2021-07-21 | Added header file comments for classes and methods. | Vasile Vilvoiu | |
| Renamed all factory methods to ::Build(). | |||
| 2021-07-17 | Remove spdlog as a dependency. | Vasile Vilvoiu | |
| Closes #19. | |||
| 2021-07-16 | Round very small values to zero in tick labels. | Vasile Vilvoiu | |
| Sometimes, due to representation errors, we have an axis boundary that should be zero but is actually negative and very small. In order to avoid printing "-0" we round off these values to zero. | |||
| 2021-07-16 | Adaptive tick spacing, based on tick label width. | Vasile Vilvoiu | |
| Fixes #18. | |||
| 2021-07-16 | Remove use of typeof() extension. | Vasile Vilvoiu | |
| 2021-07-16 | Render texture onto window on each iteration. | Vasile Vilvoiu | |
| Keep colormap in renderer so we don't pass the colormapped windows like animals. Pre-render empty window. Fixes #15. | |||
| 2021-07-16 | Add support for arbitrary scales, with custom units. | Vasile Vilvoiu | |
| Add support for linear scales. Logging of scale to stderr. Closes #9. | |||
| 2021-07-15 | Update e-mail address in copyright notices, README and manpage. | Vasile Vilvoiu | |
| Closes #14. | |||
| 2020-12-29 | Initial commit | Vasile Vilvoiu | |
